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(+1)

is there a way to make this toggleable? like, i only want this to be active during a specific state of my player object

probably, just put the function within an "if" statement so the effect only happens if that statement is true

I return to apologize and say that putting it in an "if" statement did not in fact work and creates weird cutting in/out of the afterimage effect. My bad homie

Deleted 1 year ago
Deleted 1 year ago